Résumé

Sound Design, Music, Wwise, Mixing, Mastering

Matt Warner

Audio Designer

About

Hi 👋, I'm Matt Warner, a Sound Designer from Ottawa, Ontario

Matt Warner

I'm a game audio designer specializing in sound design, interactive music, and technical audio implementation. I started my career learning VFX for film and television, but found my niche when exploring audio design. I'm extremely passionate about all things audio and have skills in VFX, motion graphics, 3D modeling, and 3D animation as well. I love diving deep into the technical aspects of different software.

I got my start in audio in High School, when I was introduced to beat-making in FL Studio. Quickly, I transitioned from making cookie-cutter hip-hop beats to diving deep into synthesis, field recording, and sound design. I graduated from college with an audio engineering diploma with Honours and got a job in the live scene, providing audio and video services for events.

Since graduating, I have had an interest in designing audio for video games. In 2024, I approached a friend who had graduated from a game development program with an idea for a portfolio piece: a Peggle-inspired roguelike game. Originally supposed to be a game jam project, we quickly realized that the concept was too good to scrap, and we invited two other developers to hop on board. Some time later, we released the game on Steam with high praise from those who played. Turning the smaller project into one with a clear timeline was extremely valuable in learning how to do things properly, with deadlines, file management, organization, and working in a larger team.

Favourite Games

My favourite games currently are Outer Wilds (always going to be #1), Counter-Strike 2, Celeste, Blue Prince, and The Binding of Isaac. When it comes to sound design, Return of the Obra Dinn is probably my favourite, however. I also have a ton of hours in League of Legends, but it makes me mad, so it's an honorary mention.

  • Outer Wilds
  • Counter-Strike 2
  • Celeste
  • Blue Prince
  • The Binding of Isaac
  • Return of the Obra Dinn
  • League of Legends

Skills

  • Wwise
  • Sound Design
  • Digital Synthesis
  • SSL Console
  • Dynamic/Adaptive Music
  • Foley
  • Field Recording
  • Pro Tools
  • FL Studio
  • Logic
  • Ableton Live
  • Reaper
  • Audition
  • Maya
  • 3ds Max
  • Revit
  • Houdini
  • Photoshop
  • Premiere Pro
  • After Effects
  • Illustrator
  • Substance Painter
  • Unity
  • Unreal Engine

History

  • Present

    Game Art

    Algonquin College of Applied Arts and Technology

  • Aug 2023

    Music Industry Arts (Honours)

    Algonquin College of Applied Arts and Technology

  • Dec 2024 — Present

    Audio Designer (Lead) — Resultare

    Good Day Games

  • Sep 2023 — Present

    Lead Event Technician

    Encore Global

  • May 2021

    Foundations of VFX

    GC Spectrum - College of Digital Art and Animation

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